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Stalker call of pripyat review rock paper shotgun
Stalker call of pripyat review rock paper shotgun









stalker call of pripyat review rock paper shotgun

Its probably definitive, but thats a difficult call to make with so many variations of Stalker out there. But this is a fan effort, freely released as a standalone game. The second stand-alone-addon S.T.A.L.K.E.R.: Call of Pripyat puts the player back into the zone - this time after the end of the main game and. If the original developers had a hand in it, itd feel like a directors cut. call of pripyat is the most polished of the 3 games (both. To find out what happened, the Ukraine Intelligence sends Major Degtarew disguised as a stalker into the region east and southwest of Pripyat and ultimately the eastern part of the ghost town itself.

#Stalker call of pripyat review rock paper shotgun upgrade

If you do go for this sort of massive upgrade early on, you have to remember that repairing said suit will cost you a vast amount, should it get damaged. as a newcomer to the stalker games, i would start with shadow of chernobyl 'tho, it's the least polished and most bugged (even if there's a mod, ZRP zone reclamation project, which fixes most bugs) but it's (imo) the best in terms of atmosphere, game world, immersion, things to do, etc. Perhaps it is a bit silly that we were able to blow 60,000 on an exoskeleton after a relatively low number of hours invested in the game, but still, it was nice to be able to feel we could earn that money back quickly, rather than grind out the pennies doing busy work for days. It seems to be more straightforward to find artifacts, with good scanners becoming available relatively quickly.

stalker call of pripyat review rock paper shotgun

So, just going by our own personal preferences here, we liked that it was easier to make money in COP than in the others. Although, naturally, one man’s pleasant experience could be boring for another (like with the difficulty). If we’re accepting that COP is basically just a fancier suit on the same old bones, it’s important to realize that a lot of the embellishments do make the experience a more pleasant one, on the whole. Yet it can look equally ugly, especially indoors. When it turns on the style, COP is a superbly realized and atmospheric game. At times, the visuals are stunning, even on the medium settings, especially when it gets dark and the lightning starts to strike. Once, grim was the oft-used adjective when it came to STALKER. Nowhere is this more apparent than with the visuals. All of this takes place within the same ghastly text-based conversation mechanic as before, which yet again fails to captivate the reader in any way whatsoever.Īs we say, COP is all about the contradictions: the improvements mixed in with the oddities. In the same conversation, for example, you might be greeted by a “Wassup bro?” and end it with a “Fuhgeddaboudit”. Characters greet you (and you reply back) in a bizarre mash-up of various American styles. On one of the machines we tested the game on, performance levels were wildly varied, seemingly dependant on whether you’d loaded up a saved game while playing or not. Lots of the little quirks reappear to remind us of where this newer, sleeker version comes from. It’s still idiosyncratically STALKER though.











Stalker call of pripyat review rock paper shotgun